PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` CMAKE__COMPILER --------------------- The full path to the compiler for ``LANG``. This is the command that will be used as the ```` compiler. Once set, you can not change this variable. Usage ^^^^^ This variable can be set by the user during the first time a build tree is configured. If a non-full path value is supplied then CMake will resolve the full path of the compiler. The variable could be set in a user supplied toolchain file or via :option:`-D ` on the command line. .. note:: Options that are required to make the compiler work correctly can be included as items in a list; they can not be changed. .. code-block:: cmake #set within user supplied toolchain file set(CMAKE_C_COMPILER /full/path/to/qcc --arg1 --arg2) or .. code-block:: console $ cmake ... -DCMAKE_C_COMPILER='qcc;--arg1;--arg2'