PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` CMAKE_CONFIGURATION_TYPES ------------------------- Specifies the available build types (configurations) on multi-config generators (e.g. :ref:`Visual Studio `, :generator:`Xcode`, or :generator:`Ninja Multi-Config`) as a :ref:`semicolon-separated list `. Typical entries include ``Debug``, ``Release``, ``RelWithDebInfo`` and ``MinSizeRel``, but custom build types can also be defined. This variable is initialized by the first :command:`project` or :command:`enable_language` command called in a project when a new build tree is first created. If the :envvar:`CMAKE_CONFIGURATION_TYPES` environment variable is set, its value is used. Otherwise, the default value is generator-specific. Depending on the situation, the values in this variable may be treated case-sensitively or case-insensitively. See :ref:`Build Configurations` for discussion of this and other related topics. For single-config generators, see :variable:`CMAKE_BUILD_TYPE`.