PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` JOB_POOL_PRECOMPILE_HEADER -------------------------- .. versionadded:: 3.17 Ninja only: Pool used for generating pre-compiled headers. The number of parallel compile processes could be limited by defining pools with the global :prop_gbl:`JOB_POOLS` property and then specifying here the pool name. For instance: .. code-block:: cmake set_property(TARGET myexe PROPERTY JOB_POOL_PRECOMPILE_HEADER two_jobs) This property is initialized by the value of :variable:`CMAKE_JOB_POOL_PRECOMPILE_HEADER`. If neither ``JOB_POOL_PRECOMPILE_HEADER`` nor :variable:`CMAKE_JOB_POOL_PRECOMPILE_HEADER` are set then :prop_tgt:`JOB_POOL_COMPILE` will be used for this task.