PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` CUDA_RESOLVE_DEVICE_SYMBOLS --------------------------- .. versionadded:: 3.9 CUDA only: Enables device linking for the specific library target where required. If set, this will tell the required compilers to enable device linking on the library target. Device linking is an additional link step required by some CUDA compilers when :prop_tgt:`CUDA_SEPARABLE_COMPILATION` is enabled. Normally device linking is deferred until a shared library or executable is generated, allowing for multiple static libraries to resolve device symbols at the same time when they are used by a shared library or executable. If this property or :variable:`CMAKE_CUDA_RESOLVE_DEVICE_SYMBOLS` is unset, static libraries are treated as if it is disabled while shared, module, and executable targets behave as if it is on. If :variable:`CMAKE_CUDA_RESOLVE_DEVICE_SYMBOLS` has been defined, this property is initialized to the value the variable and overriding the default behavior. Note that device linking is not supported for :ref:`Object Libraries`. For instance: .. code-block:: cmake set_property(TARGET mystaticlib PROPERTY CUDA_RESOLVE_DEVICE_SYMBOLS ON)