PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` MACOSX_PACKAGE_LOCATION ----------------------- Place a source file inside a Application Bundle (:prop_tgt:`MACOSX_BUNDLE`), Core Foundation Bundle (:prop_tgt:`BUNDLE`), or Framework Bundle (:prop_tgt:`FRAMEWORK`). It is applicable for macOS and iOS. Executable targets with the :prop_tgt:`MACOSX_BUNDLE` property set are built as macOS or iOS application bundles on Apple platforms. Shared library targets with the :prop_tgt:`FRAMEWORK` property set are built as macOS or iOS frameworks on Apple platforms. Module library targets with the :prop_tgt:`BUNDLE` property set are built as macOS ``CFBundle`` bundles on Apple platforms. Source files listed in the target with this property set will be copied to a directory inside the bundle or framework content folder specified by the property value. For macOS Application Bundles the content folder is ``.app/Contents``. For macOS Frameworks the content folder is ``.framework/Versions/``. For macOS CFBundles the content folder is ``.bundle/Contents`` (unless the extension is changed). See the :prop_tgt:`PUBLIC_HEADER`, :prop_tgt:`PRIVATE_HEADER`, and :prop_tgt:`RESOURCE` target properties for specifying files meant for ``Headers``, ``PrivateHeaders``, or ``Resources`` directories. If the specified location is equal to ``Resources``, the resulting location will be the same as if the :prop_tgt:`RESOURCE` property had been used. If the specified location is a sub-folder of ``Resources``, it will be placed into the respective sub-folder. Note: For iOS Apple uses a flat bundle layout where no ``Resources`` folder exist. Therefore CMake strips the ``Resources`` folder name from the specified location.