PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` set_target_properties --------------------- Targets can have properties that affect how they are built. .. code-block:: cmake set_target_properties(target1 target2 ... PROPERTIES prop1 value1 prop2 value2 ...) Sets properties on targets. The syntax for the command is to list all the targets you want to change, and then provide the values you want to set next. You can use any prop value pair you want and extract it later with the :command:`get_property` or :command:`get_target_property` command. See Also ^^^^^^^^ * :command:`define_property` * :command:`get_target_property` * the more general :command:`set_property` command * :ref:`Target Properties` for the list of properties known to CMake