PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` get_target_property ------------------- Get a property from a target. .. code-block:: cmake get_target_property( target property) Get a property from a target. The value of the property is stored in the variable ````. If the target property is not found, the behavior depends on whether it has been defined to be an ``INHERITED`` property or not (see :command:`define_property`). Non-inherited properties will set ```` to ``-NOTFOUND``, whereas inherited properties will search the relevant parent scope as described for the :command:`define_property` command and if still unable to find the property, ```` will be set to an empty string. Use :command:`set_target_properties` to set target property values. Properties are usually used to control how a target is built, but some query the target instead. This command can get properties for any target so far created. The targets do not need to be in the current ``CMakeLists.txt`` file. See Also ^^^^^^^^ * :command:`define_property` * the more general :command:`get_property` command * :command:`set_target_properties` * :ref:`Target Properties` for the list of properties known to CMake